![]() ![]() No matter how I set up ender_dragon.jem file, if it's not all white, it gets the original texture, but all wrong. I'm confirming LovelyA72's issue with Ender Dragon. Also note that excluding this line from the file works too, but it restricts the use of personalized texture files, forcing us to name them accordingly to the default names and paths. ![]() So I guess the problem here is that this CEM mod is taking the relative path on the jem module instead of the absolute path from the resource pack's root directory. The spider shows "normally" (yeah, unfortunately without her pretty voxel anime girl emissive eyes): The cutest Minecraft texture packs often have bright, simple colors that are a joy to look at. Easy Porting - Its very easy to port over existing CEM packs, and doesnt effect OptiFine packs work effort. "texture": "././textures/entity/spider/cave_spider.png", As if Minecraft werent adorable enough, these cute texture packs turn the sweet up to 11. Extra Features - Things like custom mob armor, custom mob items, and detailed animations. ![]() Ignoring the fact I already fixed her height at parameter body1.tz, the spider shows like this:īut after I add the previous directory path: Initially, in the file assets/minecraft/optifine/cem/cave_spider.jem the first parameter is as following: Regarding the texture problem, the entities showing glitched textures are the ones who had a specified path on its. ![]()
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